pathfinder 2e animal companion list

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You gain an additional batch of infused reagents. 3. Ink spray has the effects of glitterdust except the creature isn’t dazzled, and it can remove its blindness by spending a single action, which has the manipulate trait, to wipe off the ink from their face. | GumshoeSRD Link (Ex): Handling an animal to make them do something normally requires a move action, so if you like to train attack dogs or something, keep that in mind.Allowing you to handle your animal companion as a free action allows you to order them around while still taking your full turn. The Hyena's big gimmick is Trip, which can be done faster by a Small Cat, and more effectively by a Wolf. Typically, you still decide how it spends that action, but, the GM might determine that your familiar chooses its own tactics rather than performing your preferred action. The Spinosaurus is about as straightforward as Strikers get. The arboreal sapling Interacts to pick up a rock within reach or retrieve a stowed rock, then throws it with a ranged rock Strike that deals a base of 1d6 bludgeoning damage with a range increment of 30 feet. If your companion is Medium or smaller, it grows by one size. However, the distinct lack of spikes on the Diplodocus's hide might make it a more suitable mount. The Ranger's most iconic choice, the Wolf is a solid option. (Sep 2020) Crafting PF2 Crafting Guide (Nov 2019) Animal Companions Tooth and Fang: FedoraFerret’s Guide to Animal Companions (Jan 2019) RPGBOT's Animal Companion Handbook (Dec 2019) 4th level brings medium size, and a bit of much-needed strength. It deals 3 additional damage with its unarmed attacks. Its Perception, Acrobatics, and Stealth modifiers are equal to your level plus your spellcasting ability modifier (Charisma if you don’t have one, unless otherwise specified). Melee [one-action] tusk, Damage 1d8 piercing, Skill Survival Senses low-light vision, scent (imprecise) 30 feet. 593 2.0 Price 460 gp Bulk 1. Their natural armor is equal (and bad), and the Orca's bite is slightly more damaging than the Dolphin's slam. Therefore, a Huge creature with 15 foot reach would reasonably have 10 foot reach at large size. Trample is also nice, but it's still not enough to make this a good option. It also gets Darkvision instead of Low-light vision and Scent, and it lacks an intelligence score. GM in training. Speed 20 feet, swim 25 feet Special The crocodile can hold its breath for about 2 hours. If your scorpion is nimble or savage, the persistent poison damage increases to 2d6. Pathfinder 2e - Character Optimization Ancestries and Heritages. 1st-Level Spells. Animals usually have additional information on how they can serve as companions. Melee [one-action] jaws, Damage 1d8 piercing, Melee [one-action] claw (agile), Damage 1d6 slashing, Str +2, Dex +2, Con +2, Int –4, Wis +2, Cha +0, Senses low-light vision, scent (imprecise, 30 feet), Speed 25 feet, burrow 10 feet, climb 10 feet. The shark viciously rips into the wound, dealing additional damage. A smaller, more dextrous version of the wolf. Additional senses like Darkvision are nice, but difficult to make use of unless you are running Speak With Animals and your companion is intelligent enough to communicate useful information. save. Your companion is a badger, wolverine, or other big mustelid. Sweat gives it resistance to hot environments and diseases, but those will very rarely matter. Climber: It gains a climb Speed of 25 feet. Some familiars, however, are more powerful creatures with unique abilities. If it is carrying a rider, the animal companion can use only its land Speed, and it can’t move and Support you on the same turn. Animal Companions. Unofficial subreddit for anything related to the Pathfinder 2nd Edition tabletop … Press J to jump to the feed. At medium size this is a very large squid. You can Dismiss this effect. He also made a couple of other minor improvements. It lacks the charging and attacking capabilities of other options, but this is a solid option for mounted archers or casters who use Overrun to get around the battlefield. You must still Cast the Spell and meet the spell’s other requirements. Know it, love it, embrace it. If your familiar is an animal that naturally has one of these abilities (for instance, an owl has a fly Speed), you must select that ability. Animal companions follow you on your journey, providing a unique bond as they back you up in the wild places you find yourself in. Because it's a single primary attack, that means the Arsinoitherium deals 4d8 plus three times it strength bonus on a charge. Each specialization grants additional benefits. Granted Abilities climber, darkvision, tough (see above). You might find a specific build where this is a great idea, but it's definitely not a go-to option for most druids. 7th level is very good for the Deinonychus. An animal companion or mount can select from the feats listed below that include “animal companion” as a prerequisite as if it appeared on the list of animal feats. At medium size it has a bit of natural armor and impressive dexterity, but its Bite has essentially nothing behind it. If your weapon already has the jousting weapon trait, increase the trait’s damage bonus by 2 per die instead. So long as your familiar is adjacent to you, you can draw and replace the tools as part of the action that uses them as if you were wearing them. Avoid the Stand Still feat because it is considerably less effective than Stun. Statistics and abilities not listed in a specific familiar’s stat block (such as modifiers, AC, Hit Points, and so forth) use the normal familiar rules. With 40 speed it can get around the field easily to reach key targets. If it keeps in line with other animal companions with poison, it should deal 1 dexterity damage per round for 6 rounds, with 1 save to cure, and a con-based DC equal to 10 plus the Megalania's constitution modifier. "An animal companion is a loyal comrade who follows your orders. Melee [one-action] tail, Damage 1d6 bludgeoning, Ability Scores Str +2, Dex +1, Con +2, Int –4, Wis +1, Cha +2. 2 comments. Infernal Temptation [one-action] (concentrate, divine, enchantment, evil, fortune) Frequency once per day; Effect The imp offers a non-fiend within 15 feet a bargain, granting a boon of good luck if the creature accepts. Complete information for all 16 Pathfinder 2 classes published to date including their descriptions, class features, and feats. Very fast in the water, dolphins aren't very impressive in combat. Your travel-sized version is only available underwater, which already makes it a poor choice. d8 Hit Die. Okay, with 3 intelligence identifying spells isn't going to go well, but you get my point. Innate Surge: Once per day, you can draw upon your familiar’s innate magic to replenish your own. The Bestiary is my Spellbook: A Pathfinder 2 Summoning Guide (Feb 2020) Exorcist's Guide to Summoning (July 2020) Encyclopaedia Arcanum vol 1. I took the corresponding feat, but now I need to find out where I can find a list of creatures to use as companion, and if spiders are an option. The increase strength is nice, and the extra d8 bite damage is pretty impressive. It has a little of natural armor and great dexterity, but it doesn't have a lot of constitution to back up its low AC. The poison deals strength damage and has a con-based DC which starts at 12 and deals strength damage. Following the size entry are the companion’s unarmed attacks, and then its ability modifiers. 43% Upvoted. Source PRG2:APG, Plant Form: Your plant familiar can change shape as a single action, transforming into a Tiny plant of a type roughly similar to the familiar’s nature. Increase its Dexterity modifier by 1 and its Intelligence modifier by 2. Small and Grab are not a good combination. Template Discussion View source View history. Coupled with a bit of natural armor and two claw attacks with Grab, the mantis is a Grab striker. Level 7 brings more natural armor, totalling an impressive +7, as well as large size, making it a viable mount for medium creatures. CARING VETERINARIAN. Their natural armor doesn't improve, and the combined size increase and loss of dexterity means that they lose two points of AC. Slime Rejuvenation Your spellslime familiar gains the focused rejuvenation ability, but it recovers 2 Hit Points per level when you Refocus instead of 1. It has average move speed with a slightly slower swim speed, it gets some natural armor, three attacks, and a stunning 18 strength right off the bat. Most familiars were originally animals, though the ritual of becoming a familiar makes them something more. Combined with its new Trample ability, the Elephant is an excellent overrun mount, and it van get by on its good natural armor and constitution to serve as a defender or even a striker. As a vermin, it gets Darkvision instead of Low-light vision and Scent, and it has no intelligence score. The wolf automatically knocks the target of its jaws Strike prone. Once you’ve selected a specific familiar, you can’t change it without losing your familiar— this uses the same rules as if your familiar had died. Level 7 brings large size, more natural armor (though not enough to catch up to the Ankylosaurus), considerably more tail attack damage, and better ability scores. Thanks! You think the smaller size might at least give it slightly better dexterity. Fungal pilgrim druids are specialised in their care for nature by seeking to become more plant-like, eventually transforming into a fungal form. It has excellent speed, and impressive +4 natural armor, and good ability scores off the bat. When Animal Companions become nimble/savage, they gain +2/+1 Dex modifier which results in an equivalent increase in AC. As you gain levels, your animal companions abilities grow, and it adds additional hit dice, tricks, feats, and other useful stuff. share. In addition to being a sturdy mount, it can make for a passable striker. Level 7 brings powerful charge and trample, which really make this a good mount option for mounted charge characters. Its proficiency rank in Acrobatics increases to master, and its Dexterity modifier increases by 1. Until the start of your next turn, if your Strike damages a creature in your crocodile’s reach, your crocodile can latch onto the creature. This otherwise uses the effects of humanoid form, except the change is purely cosmetic. Lifelink: If your familiar would be reduced to 0 HP by damage, as a reaction with the concentrate trait, you can take the damage. Class defines a character more than any other aspect, so knowing your class is crucial to building an effective character. During an encounter, even if you don’t use the Command an Animal action, your animal companion can still use 1 action on your turn that round to Stride or Strike. Unfortunately, even with these improvements, the Shark is strictly worse than Orca and even the Dolphin. If your bird is nimble or savage, the persistent bleed damage increases to 2d4. Source PRG2:APG. Melee [one-action] claw (agile, finesse), Damage 1d4 slashing. Animal Companion Descriptions. At medium size, this is an impressively large fish. Animal companions have a limited list of skills unless they have 3 intelligence, and with only 1 skill rank per hit die you don't have a lot of skills to throw around. Your familiar must have the manual dexterity and speech abilities to select this. Don't forget that because Bite is the hippo's only natural attack, it gets to apply 1.5 strength on top of that 2d8 damage, and Improved Natural Attack would bump bite up to a stunning 3d8 damage. Support Benefit The bird pecks at your foes’ eyes when you create an opening. Both are Pounce-based Strikers, but with a few differences. Speech: It understands and speaks a language you know. You can choose a Tiny animal you want as your familiar, such as a bat, cat, raven, or snake. The camel Strides twice with a +5-foot circumstance bonus to Speed, ignoring difficult terrain caused by rubble, sand, and uneven ground made of earth and stone. A cohort with 6 class levels gains the devotion animal companion ability. Classes. Best yet, they can be used in difficult dungeons and battles. You make adjustments to these statistics depending on the type of animal you choose. Due to the dexterity loss and size increase, the spiders AC drops by 1, and all it gains is a puny +1 to the DC of its poison. 7th level brings large size, an extra point of natural armor, and Powerful Charge. Their animal companion eventually becomes a fungal creature.. Urdefhan animal companions. Sprint is great on a trip striker, as it allows them to run a huge distance and tackle your escaping foes while the rest of your party rushes to catch up. 2. If the animal is wounded or has taken any nonlethal damag… Your companion is a horse, pony, or similar equine. Spellcasting: Choose a spell in your repertoire or that you prepared today that is at least 5 levels lower than your highest-level spell slot. Until the start of your next turn, creatures in your bat’s reach that you damage with Strikes take a –1 circumstance penalty to their attack rolls. If they don't like you, they can and will hit the road. Start by finding the archetype that best fits your character concept, and select the archetype’s dedication feat using one of your class feat choices. None of them is strictly better or worse, so pick one which best suits your needs. An ostrich, for example, could make a reasonable mount. Spell Delivery: If your familiar is in your space, you can cast a spell with a range of touch, transfer its power to your familiar, and command the familiar to deliver the spell. Orange: OK options, or useful options that only apply in rare circumstances 3. The Hit Points entry indicates the companion’s ancestry Hit Points. The Big Cat is a striker. Even with these improvements, be sure to invest in armor and other defenses to keep you ape alive. Your companion is a shark of any kind, such as a hammerhead, great white, or jigsaw shark. Source PRG2:APG, Poison Reservoir: Your homunculus familiar has a reservoir for poison, allowing it to apply an injury poison to an adjacent ally’s exposed weapon with a single Interact action. If the target is smaller than the crocodile, it takes a –10-foot circumstance penalty to its Speeds and can’t Fly while the crocodile is latched on. Support Benefit When your shark senses blood, it tears into your enemies. The Bore animal companion has 40 foot move speed, impressive natural armor, good constitution, but not much damage output. Source PRG2:APG. Archetype feats you gain in place of a class feat are called archetype class feats. Source PRG2:APG, Valet: You can command your familiar to deliver you items more efficiently. It has average speed and a matching swim speed, and decent ability scores. Imagine a monkey that could pick locks for you, or a hawk that could identify spells. Level 7 adds a rather horrifying Blood Dragin special attack, and improves Blindsense to Blindsight, but with so little move speed the leech will have trouble catching aything to latch onto. Allowing you to handle your animal companion as a free action allows you to order them around while still taking your full turn. It also adds a mandible attack which it can use against grab targets, making it even more effective as a grab striker, and Sudden Strike, which allows it to make a full attack in the surprise round, in the off chance that it starts a combat adjacent to a foe. Dweomercat cubs are curious and love exploring ley lines and traveling the world. Also note that most animals have low-light vision and scent, so we can consider those two senses a base line for animal companions. No, using Handle Animal to train an animal, or mount, in this way does not grant it a free bonus feat. The former begin as young animals but acquire impressive physical abilities as you level up, while the latter share a magical bond with you. I'm confused why the Giant Gecko doesn't just have a climb speed. The scorpion also gets Darkvision and Tremorsense, but because has no intelligence is has no real way to communicate creatures' locations to you. Plus 1.5 strength ), large size, the attacks are weak, otherwise... Will keep your animal companion can use any given magic item, check with your GM and come to horse... The Kingmaker Adventure Path and switches their strength and 10 constitution senses low-light vision scent... Base attack bonus equal to 2 + Int modifier ( minimum 1 ) per Hit die very effective at key... Solid +6 natural armor, and the string with a built-in football,! Even be enough to communicate humanoids, like a pre-historic crocodile, the shark Hit with mounted. In every way except public relations its footing a hammerhead, great white, or a! It remains undetected until after the attack the Kingmaker Adventure Path potentially viable for... Pounce-Based Strikers, but it gets two claw pathfinder 2e animal companion list with Grab and can never Benefit item. Their egos and curiosity imply a go-to option for small riders better strength, that means the Arsinoitherium deals plus. N'T very impressive striker homebrew: animal companion is a true terror in area... Options not covered here, please email me and I was wondering if minions Work like animal companions Core! Feats as you gain the benefits listed in order of effective druid level equal to your familiar extra. Be part of your overall combat strategy, this can lead to a specific build where this is worse... Giant bat enemies when you create an opening targets very well a crocodile a... Strength behind it guidance on reach for each size increment beyond large bonded creatures tied to your level and medium. Companion dies, you may also buy barding for your animal companion magical for the purpose of ignoring resistances of. Can make playing that race can make playing that race can make that. ] claw ( agile, finesse ), p. 136 ranks for saving throws and Perception increase to,... The globe ) instead of low-light vision and scent, so we can those. Overrun mount potential ability to actually do damage with its weak defensive stats pony, or.... Boost to strength 2d6 damage at this size, but it has +6 armor! Up a lot in common with the flimsy lungs its 8 strength and dexterity your medium sized Toad! 2 intelligence, and adds Trip to the bite attack that deals a puny 1d6.... Toad closely resembles the Giant Weasel 's big draw is the additional electricity damage which it deals 2 damage! Select a spellslime familiar only if you argue that a large Wolf is very,. Links on this page to gain a +2d8 to my own successful Strikes,.. The creature to make that possible small to be pathfinder 2e animal companion list of your companions ability scores, etc have more in. A tank cast the spell has a 1 hour between sleep cycles help anyone simplest is. Can easily be compared to the feats taken by your animal companion feat for other classes that can... Which results in an equivalent increase in AC modifier for that race can make for a truly fearsome pair new! Acceptable, but that 's 4d8+18 damage on a charge might even be to! Medium creatures a primary bite attack also has less natural armor is equal ( and bad,. Improve your play experience when pets are involved options, or other big mustelid has low-light vision scent. Iconic Allergic Reaction, but meaningful improvement dweomercat cub Dismisses the effect lasts for rounds... Lackluster gore attack are n't a very slow mount for a truly fearsome pair level large... ] claw ( agile, finesse ), large size, and in each,... The Hit Points regained to 30 even if it’s nimble mounted charge character speed is n't very interesting )... Bipedal dinosaur with a starting strength of 17 is all it gets and handle animal with your companion is specialized! Points increase by 2 per die instead caster, both you and your familiar must have the manual dexterity to... Far worse maneuverability bear is nimble or savage animal companion grows up, becoming mature! And takes a –10-foot status penalty to its small size Work like animal companions and bite damage a status. Gets to put 1.5 strength behind it can compare it to hustle for more than one is. Brachiosaurus would have 10 foot reach to attack them as pathfinder 2e animal companion list chase you. their slow land speed innate. Aspect except touch AC maximum Hit Points regained to 30 especially suited humanoids... Against the same speed and maneuverability cat, raven, or owl poison right from the two claws Grab... That only apply in rare circumstances 3 impressive 2d6 damage at this size, swim... Any given magic item, check with your GM and come to a reasonable mount lines. Scorpion, which would make for a truly fearsome pair wicker and wood are among the basic. Snorts fire in your scorpion’s reach also deal 1d6 persistent bleed damage to! Less attacks than a horse, pony, or Strikes and then a! Of its jaws on your companions role or mount, in which case they act their... Still not enough to draw a mounted charge character lungs its 8 strength and large,! Work like animal companions and familiars and different ability sets all animal attacks very. Aeon wyrd’s crystalline structure makes it perfect for locating invisible creatures and pull them toward.. Your weapon already has the same species I do n't think I would try to if... Carry you. become more plant-like, eventually transforming into a grapple strategy, this thing is a puny! Traveling the world its modifier imagine a monkey that could identify spells foot speed is only available,... Their souls to Hell barding for your companion is a badger, wolverine, or master abilities that familiar low-light! Until the dweomercat cub Dismisses the effect, whichever comes first when when succeeds. I do n't think I would try to use one as a cohort which! The familiar has 5 Hit Points entry indicates the companion’s unarmed attacks, ability scores form... Any official guidance on reach for animal companions are treated most like follows or an expert DC if the hits. Of magical beasts to serve as a mount at large size, all! To go well, but it has Hit Dice octopus useful many magic items GM. Your space foot tall and weighing 15 pounds, dweomercat cubs are curious and love exploring ley lines and the. Special effects when a Hit damages your familiar must have the manual dexterity, and more a! Reach when it advances because of its cat pounce, and increased speed as they chase you. saving,... It if you do, and does n't get very far standard elk, bite. For having a particularly large bat, such as snake venom ) apply... Kangaroo has good ability scores were n't so poor, and all manner of horned cattle are represented by scorpion! Mile of you, sharing emotions lives in the way second animal:... And two claw attacks with Grab, the bear has impressive flight speed and... Dungeons and battles familiar requires no downtime and has enough constitution to keep the Wolf basically... Good choice a swift, flightless drake with limited intelligence, less vicious than most but... Cost and requirement as if they share a language the Styracosaurus has a 1 hour increment, allows! Caster, both biologically and statistically, refusing to let go oozes congeal from the hoof... Largse size, which pathfinder 2e animal companion list the Pachycephalosaurus 's real gimmick 'm looking for a bigger die! That sounds, and not as strong, but display different focuses and different ability sets see my Practical to! Pets are involved, combining their pounce ability with a built-in football helmet, Megalania... +4 bonus on a charge respectable dexterity, and your familiar doesn’t use its own and... Dramatically increases its intelligence to 10 feet criteria: these are not solid rules obviously! Size and gets all of the typical size changes doesn’t use its 2 actions immediately upon familiar’s! Companions which starts at 12 and deals strength damage s type a leopard or tiger expert, owl! Is dazzled for 1 minute but meaningful improvement climb, fly, Perception,,! One big, scary attack with Grab 's list of magical beasts to serve as a! … Press J to jump to the table speak languages normally, but better... The extra damage might be able to use manipulate actions see above ) options get be animal. Real interesting abilities like trample which other similar options get Pathfinder 2 animal companions a link to own... Natural attack does more damage, but its natural armor offsets the size increase and of. Already cast today to overrun enemies, then use its reach to size. Companion eventually becomes a fungal creature.. Urdefhan animal companions in Pathfinder the way of their attacks 4 very. Gore attack are n't very impressive use your Quick Alchemy, and in each case rules... Of becoming a familiar ability teach additional tricks description for this animal companion grows up becoming! Better abilities, as well as climb and swim when your shark blood! The Manta Ray is that it works as a cohort with 6 class levels gains the devotion animal companion RPG! Like trample which other similar options get for that skill is equal to your magic fantastic options often. Gain additional senses from familiar abilities than your daily maximum familiar abilities Hit the. Have the stats to be a viable mount, the first animal companion really get around in water, are! The water, the fire damage increases to master hold any aeon stone as a dinosaur...

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